BioShock creator Ken Levine has revealed that the second part of BioShock Infinite: Burial at Sea will be significantly longer than the first.
Taking to Twitter, Levine suggested it'd take around five or six hours for a completionist to do everything in Episode Two, compared to the three hours it took to do the same in Episode 1.
RT @AnthonyRav: @IGLevine Whats the estimated length of the dlc for a completionist? -episode 2? 5, maybe 6 hours.
— Ken Levine (@IGLevine) February 3, 2014
When Burial at Sea Episode One released at the tail end of last year, Levine and Irrational drew the ire of some fans who felt the DLC should have been longer. At the time, he responded to concerns by acknowledging the team had focused on quality rather than quantity, before adding "I think if [length] is your primary metric, this probably isn't the thing for you."
When compared with the meaty BioShock 2 DLC Minerva's Den, some may be horrified by the comparative brevity of Infinite's DLC, but this time around Irrational had to make new assets from scratch rather than modify existing ones.
Set in Rapture just before its fall, BioShock Infinite: Burial at Sea Episode Two casts you as Elizabeth as she strives to bring closure to both her story and that of BioShock Infinite. As you can imagine, controlling her results in a very different type of game.
There's still no word on when we'll get to play Episode Two, but hopefully that'll change before too long.
Luke Karmali is IGN's UK Junior Editor. You too can revel in mediocrity by following him on Twitter.
Source : feeds[dot]ign[dot]com
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